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// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "src/base/file-utils.h" #include <stdlib.h> #include <string.h> #include "src/base/platform/platform.h" #include "src/base/platform/wrappers.h" namespace v8 { namespace base { std::unique_ptr<char[]> RelativePath(const char* exec_path, const char* name) { DCHECK(exec_path); size_t basename_start = strlen(exec_path); while (basename_start > 0 && !OS::isDirectorySeparator(exec_path[basename_start - 1])) { --basename_start; } size_t name_length = strlen(name); auto buffer = std::make_unique<char[]>(basename_start + name_length + 1); if (basename_start > 0) memcpy(buffer.get(), exec_path, basename_start); memcpy(buffer.get() + basename_start, name, name_length); return buffer; } } // namespace base } // namespace v8