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// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_DATA_HANDLER_H_ #define V8_OBJECTS_DATA_HANDLER_H_ #include "src/objects/struct.h" #include "torque-generated/field-offsets.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { #include "torque-generated/src/objects/data-handler-tq.inc" // DataHandler is a base class for load and store handlers that can't be // encoded in one Smi. Kind of a handler can be deduced from instance type. class DataHandler : public TorqueGeneratedDataHandler<DataHandler, Struct> { public: // Returns number of optional data fields available in the object. inline int data_field_count() const; // [data1-3]: These are optional general-purpose fields whose content and // presence depends on the handler kind. DECL_ACCESSORS(data1, MaybeObject) DECL_ACCESSORS(data2, MaybeObject) DECL_ACCESSORS(data3, MaybeObject) static const int kSizeWithData0 = kData1Offset; static const int kSizeWithData1 = kData2Offset; static const int kSizeWithData2 = kData3Offset; static const int kSizeWithData3 = kHeaderSize; DECL_VERIFIER(DataHandler) class BodyDescriptor; TQ_OBJECT_CONSTRUCTORS(DataHandler) }; } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_DATA_HANDLER_H_