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// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_OBJECTS_STRING_SET_H_ #define V8_OBJECTS_STRING_SET_H_ #include "src/objects/hash-table.h" // Has to be the last include (doesn't have include guards): #include "src/objects/object-macros.h" namespace v8 { namespace internal { class StringSetShape : public BaseShape<String> { public: static inline bool IsMatch(String key, Object value); static inline uint32_t Hash(ReadOnlyRoots roots, String key); static inline uint32_t HashForObject(ReadOnlyRoots roots, Object object); static const int kPrefixSize = 0; static const int kEntrySize = 1; static const bool kMatchNeedsHoleCheck = true; }; EXTERN_DECLARE_HASH_TABLE(StringSet, StringSetShape) class StringSet : public HashTable<StringSet, StringSetShape> { public: V8_EXPORT_PRIVATE static Handle<StringSet> New(Isolate* isolate); V8_EXPORT_PRIVATE static Handle<StringSet> Add(Isolate* isolate, Handle<StringSet> stringset, Handle<String> name); V8_EXPORT_PRIVATE bool Has(Isolate* isolate, Handle<String> name); DECL_CAST(StringSet) OBJECT_CONSTRUCTORS(StringSet, HashTable<StringSet, StringSetShape>); }; } // namespace internal } // namespace v8 #include "src/objects/object-macros-undef.h" #endif // V8_OBJECTS_STRING_SET_H_