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// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "tools/v8windbg/src/local-variables.h" #include <vector> #include "tools/v8windbg/base/utilities.h" #include "tools/v8windbg/src/object-inspection.h" #include "tools/v8windbg/src/v8-debug-helper-interop.h" #include "tools/v8windbg/src/v8windbg-extension.h" V8LocalVariables::V8LocalVariables(WRL::ComPtr<IModelPropertyAccessor> original, bool is_parameters) : original_(original), is_parameters_(is_parameters) {} V8LocalVariables::~V8LocalVariables() = default; IFACEMETHODIMP V8LocalVariables::GetValue(PCWSTR key, IModelObject* context, IModelObject** value) noexcept { // See if the frame can fetch locals based on symbols. If so, it's a normal // C++ frame, so we can be done. HRESULT original_hr = original_->GetValue(key, context, value); if (SUCCEEDED(original_hr)) return original_hr; // Next, try to find out about the instruction pointer. If it is within the V8 // module, or points to unknown space outside a module (generated code), then // we're interested. Otherwise, we have nothing useful to do. WRL::ComPtr<IModelObject> attributes; RETURN_IF_FAIL(context->GetKeyValue(L"Attributes", &attributes, nullptr)); WRL::ComPtr<IModelObject> boxed_instruction_offset; RETURN_IF_FAIL(attributes->GetKeyValue(L"InstructionOffset", &boxed_instruction_offset, nullptr)); ULONG64 instruction_offset{}; RETURN_IF_FAIL( UnboxULong64(boxed_instruction_offset.Get(), &instruction_offset)); WRL::ComPtr<IDebugHostSymbols> symbols; RETURN_IF_FAIL(sp_debug_host.As(&symbols)); WRL::ComPtr<IDebugHostContext> host_context; RETURN_IF_FAIL(sp_debug_host->GetCurrentContext(&host_context)); WRL::ComPtr<IDebugHostModule> module; if (SUCCEEDED(symbols->FindModuleByLocation(host_context.Get(), instruction_offset, &module))) { Location module_base; RETURN_IF_FAIL(module->GetBaseLocation(&module_base)); WRL::ComPtr<IDebugHostModule> v8_module = Extension::Current()->GetV8Module(host_context); if (v8_module == nullptr) { // Anything in a module must not be in the V8 module if the V8 module // doesn't exist. return original_hr; } Location v8_base; RETURN_IF_FAIL(v8_module->GetBaseLocation(&v8_base)); if (module_base != v8_base) { // It's in a module, but not the one that contains V8. return original_hr; } } // Initialize an empty result object. WRL::ComPtr<IModelObject> result; RETURN_IF_FAIL(sp_data_model_manager->CreateSyntheticObject( host_context.Get(), &result)); WRL::ComPtr<IModelObject> parent_model; RETURN_IF_FAIL(sp_data_model_manager->AcquireNamedModel( is_parameters_ ? L"Debugger.Models.Parameters" : L"Debugger.Models.LocalVariables", &parent_model)); RETURN_IF_FAIL(result->AddParentModel(parent_model.Get(), /*context=*/nullptr, /*override=*/false)); if (is_parameters_) { // We're not actually adding any parameters data yet; we just need it to not // fail so that the locals pane displays the LocalVariables. The locals pane // displays nothing if getting either LocalVariables or Parameters fails. *value = result.Detach(); return S_OK; } // Get the stack and frame pointers for the current frame. WRL::ComPtr<IModelObject> boxed_stack_offset; RETURN_IF_FAIL( attributes->GetKeyValue(L"StackOffset", &boxed_stack_offset, nullptr)); ULONG64 stack_offset{}; RETURN_IF_FAIL(UnboxULong64(boxed_stack_offset.Get(), &stack_offset)); WRL::ComPtr<IModelObject> boxed_frame_offset; RETURN_IF_FAIL( attributes->GetKeyValue(L"FrameOffset", &boxed_frame_offset, nullptr)); ULONG64 frame_offset{}; RETURN_IF_FAIL(UnboxULong64(boxed_frame_offset.Get(), &frame_offset)); // Eventually v8_debug_helper will provide some help here, but for now, just // provide the option to view the whole stack frame as tagged data. It can // be somewhat useful. WRL::ComPtr<IDebugHostType> object_type = Extension::Current()->GetV8ObjectType(host_context); if (object_type == nullptr) { // There's nothing useful to do if we can't find the symbol for // v8::internal::Object. return original_hr; } ULONG64 object_size{}; RETURN_IF_FAIL(object_type->GetSize(&object_size)); ULONG64 num_objects = (frame_offset - stack_offset) / object_size; ArrayDimension dimensions[] = { {/*start=*/0, /*length=*/num_objects, /*stride=*/object_size}}; WRL::ComPtr<IDebugHostType> object_array_type; RETURN_IF_FAIL(object_type->CreateArrayOf(/*dimensions=*/1, dimensions, &object_array_type)); WRL::ComPtr<IModelObject> array; RETURN_IF_FAIL(sp_data_model_manager->CreateTypedObject( host_context.Get(), stack_offset, object_array_type.Get(), &array)); RETURN_IF_FAIL( result->SetKey(L"memory interpreted as Objects", array.Get(), nullptr)); std::vector<Property> properties = GetStackFrame(host_context, frame_offset); for (const auto& prop : properties) { WRL::ComPtr<IModelObject> property; RETURN_IF_FAIL(GetModelForProperty(prop, host_context, &property)); result->SetKey(reinterpret_cast<const wchar_t*>(prop.name.c_str()), property.Get(), nullptr); } *value = result.Detach(); return S_OK; } IFACEMETHODIMP V8LocalVariables::SetValue(PCWSTR key, IModelObject* context, IModelObject* value) noexcept { return E_NOTIMPL; }