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// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #include "node_v8.h" #include "base_object-inl.h" #include "env-inl.h" #include "memory_tracker-inl.h" #include "node.h" #include "node_external_reference.h" #include "util-inl.h" #include "v8.h" namespace node { namespace v8_utils { using v8::Array; using v8::Context; using v8::FunctionCallbackInfo; using v8::HandleScope; using v8::HeapCodeStatistics; using v8::HeapSpaceStatistics; using v8::HeapStatistics; using v8::Integer; using v8::Isolate; using v8::Local; using v8::Object; using v8::ScriptCompiler; using v8::String; using v8::Uint32; using v8::V8; using v8::Value; #define HEAP_STATISTICS_PROPERTIES(V) \ V(0, total_heap_size, kTotalHeapSizeIndex) \ V(1, total_heap_size_executable, kTotalHeapSizeExecutableIndex) \ V(2, total_physical_size, kTotalPhysicalSizeIndex) \ V(3, total_available_size, kTotalAvailableSize) \ V(4, used_heap_size, kUsedHeapSizeIndex) \ V(5, heap_size_limit, kHeapSizeLimitIndex) \ V(6, malloced_memory, kMallocedMemoryIndex) \ V(7, peak_malloced_memory, kPeakMallocedMemoryIndex) \ V(8, does_zap_garbage, kDoesZapGarbageIndex) \ V(9, number_of_native_contexts, kNumberOfNativeContextsIndex) \ V(10, number_of_detached_contexts, kNumberOfDetachedContextsIndex) \ V(11, total_global_handles_size, kTotalGlobalHandlesSizeIndex) \ V(12, used_global_handles_size, kUsedGlobalHandlesSizeIndex) \ V(13, external_memory, kExternalMemoryIndex) #define V(a, b, c) +1 static constexpr size_t kHeapStatisticsPropertiesCount = HEAP_STATISTICS_PROPERTIES(V); #undef V #define HEAP_SPACE_STATISTICS_PROPERTIES(V) \ V(0, space_size, kSpaceSizeIndex) \ V(1, space_used_size, kSpaceUsedSizeIndex) \ V(2, space_available_size, kSpaceAvailableSizeIndex) \ V(3, physical_space_size, kPhysicalSpaceSizeIndex) #define V(a, b, c) +1 static constexpr size_t kHeapSpaceStatisticsPropertiesCount = HEAP_SPACE_STATISTICS_PROPERTIES(V); #undef V #define HEAP_CODE_STATISTICS_PROPERTIES(V) \ V(0, code_and_metadata_size, kCodeAndMetadataSizeIndex) \ V(1, bytecode_and_metadata_size, kBytecodeAndMetadataSizeIndex) \ V(2, external_script_source_size, kExternalScriptSourceSizeIndex) #define V(a, b, c) +1 static const size_t kHeapCodeStatisticsPropertiesCount = HEAP_CODE_STATISTICS_PROPERTIES(V); #undef V BindingData::BindingData(Environment* env, Local<Object> obj) : SnapshotableObject(env, obj, type_int), heap_statistics_buffer(env->isolate(), kHeapStatisticsPropertiesCount), heap_space_statistics_buffer(env->isolate(), kHeapSpaceStatisticsPropertiesCount), heap_code_statistics_buffer(env->isolate(), kHeapCodeStatisticsPropertiesCount) { obj->Set(env->context(), FIXED_ONE_BYTE_STRING(env->isolate(), "heapStatisticsBuffer"), heap_statistics_buffer.GetJSArray()) .Check(); obj->Set(env->context(), FIXED_ONE_BYTE_STRING(env->isolate(), "heapCodeStatisticsBuffer"), heap_code_statistics_buffer.GetJSArray()) .Check(); obj->Set(env->context(), FIXED_ONE_BYTE_STRING(env->isolate(), "heapSpaceStatisticsBuffer"), heap_space_statistics_buffer.GetJSArray()) .Check(); } void BindingData::PrepareForSerialization(Local<Context> context, v8::SnapshotCreator* creator) { // We'll just re-initialize the buffers in the constructor since their // contents can be thrown away once consumed in the previous call. heap_statistics_buffer.Release(); heap_space_statistics_buffer.Release(); heap_code_statistics_buffer.Release(); } void BindingData::Deserialize(Local<Context> context, Local<Object> holder, int index, InternalFieldInfo* info) { DCHECK_EQ(index, BaseObject::kEmbedderType); HandleScope scope(context->GetIsolate()); Environment* env = Environment::GetCurrent(context); BindingData* binding = env->AddBindingData<BindingData>(context, holder); CHECK_NOT_NULL(binding); } InternalFieldInfo* BindingData::Serialize(int index) { DCHECK_EQ(index, BaseObject::kEmbedderType); InternalFieldInfo* info = InternalFieldInfo::New(type()); return info; } void BindingData::MemoryInfo(MemoryTracker* tracker) const { tracker->TrackField("heap_statistics_buffer", heap_statistics_buffer); tracker->TrackField("heap_space_statistics_buffer", heap_space_statistics_buffer); tracker->TrackField("heap_code_statistics_buffer", heap_code_statistics_buffer); } // TODO(addaleax): Remove once we're on C++17. constexpr FastStringKey BindingData::type_name; void CachedDataVersionTag(const FunctionCallbackInfo<Value>& args) { Environment* env = Environment::GetCurrent(args); Local<Integer> result = Integer::NewFromUnsigned(env->isolate(), ScriptCompiler::CachedDataVersionTag()); args.GetReturnValue().Set(result); } void SetHeapSnapshotNearHeapLimit(const FunctionCallbackInfo<Value>& args) { CHECK(args[0]->IsUint32()); Environment* env = Environment::GetCurrent(args); uint32_t limit = args[0].As<v8::Uint32>()->Value(); CHECK_GT(limit, 0); env->AddHeapSnapshotNearHeapLimitCallback(); env->set_heap_snapshot_near_heap_limit(limit); } void UpdateHeapStatisticsBuffer(const FunctionCallbackInfo<Value>& args) { BindingData* data = Environment::GetBindingData<BindingData>(args); HeapStatistics s; args.GetIsolate()->GetHeapStatistics(&s); AliasedFloat64Array& buffer = data->heap_statistics_buffer; #define V(index, name, _) buffer[index] = static_cast<double>(s.name()); HEAP_STATISTICS_PROPERTIES(V) #undef V } void UpdateHeapSpaceStatisticsBuffer(const FunctionCallbackInfo<Value>& args) { BindingData* data = Environment::GetBindingData<BindingData>(args); HeapSpaceStatistics s; Isolate* const isolate = args.GetIsolate(); CHECK(args[0]->IsUint32()); size_t space_index = static_cast<size_t>(args[0].As<v8::Uint32>()->Value()); isolate->GetHeapSpaceStatistics(&s, space_index); AliasedFloat64Array& buffer = data->heap_space_statistics_buffer; #define V(index, name, _) buffer[index] = static_cast<double>(s.name()); HEAP_SPACE_STATISTICS_PROPERTIES(V) #undef V } void UpdateHeapCodeStatisticsBuffer(const FunctionCallbackInfo<Value>& args) { BindingData* data = Environment::GetBindingData<BindingData>(args); HeapCodeStatistics s; args.GetIsolate()->GetHeapCodeAndMetadataStatistics(&s); AliasedFloat64Array& buffer = data->heap_code_statistics_buffer; #define V(index, name, _) buffer[index] = static_cast<double>(s.name()); HEAP_CODE_STATISTICS_PROPERTIES(V) #undef V } void SetFlagsFromString(const FunctionCallbackInfo<Value>& args) { CHECK(args[0]->IsString()); String::Utf8Value flags(args.GetIsolate(), args[0]); V8::SetFlagsFromString(*flags, static_cast<size_t>(flags.length())); } void Initialize(Local<Object> target, Local<Value> unused, Local<Context> context, void* priv) { Environment* env = Environment::GetCurrent(context); BindingData* const binding_data = env->AddBindingData<BindingData>(context, target); if (binding_data == nullptr) return; env->SetMethodNoSideEffect(target, "cachedDataVersionTag", CachedDataVersionTag); env->SetMethod( target, "updateHeapStatisticsBuffer", UpdateHeapStatisticsBuffer); env->SetMethodNoSideEffect(target, "setHeapSnapshotNearHeapLimit", SetHeapSnapshotNearHeapLimit); env->SetMethod( target, "updateHeapCodeStatisticsBuffer", UpdateHeapCodeStatisticsBuffer); size_t number_of_heap_spaces = env->isolate()->NumberOfHeapSpaces(); // Heap space names are extracted once and exposed to JavaScript to // avoid excessive creation of heap space name Strings. HeapSpaceStatistics s; MaybeStackBuffer<Local<Value>, 16> heap_spaces(number_of_heap_spaces); for (size_t i = 0; i < number_of_heap_spaces; i++) { env->isolate()->GetHeapSpaceStatistics(&s, i); heap_spaces[i] = String::NewFromUtf8(env->isolate(), s.space_name()) .ToLocalChecked(); } target->Set(env->context(), FIXED_ONE_BYTE_STRING(env->isolate(), "kHeapSpaces"), Array::New(env->isolate(), heap_spaces.out(), number_of_heap_spaces)).Check(); env->SetMethod(target, "updateHeapSpaceStatisticsBuffer", UpdateHeapSpaceStatisticsBuffer); #define V(i, _, name) \ target \ ->Set(env->context(), \ FIXED_ONE_BYTE_STRING(env->isolate(), #name), \ Uint32::NewFromUnsigned(env->isolate(), i)) \ .Check(); HEAP_STATISTICS_PROPERTIES(V) HEAP_CODE_STATISTICS_PROPERTIES(V) HEAP_SPACE_STATISTICS_PROPERTIES(V) #undef V // Export symbols used by v8.setFlagsFromString() env->SetMethod(target, "setFlagsFromString", SetFlagsFromString); } void RegisterExternalReferences(ExternalReferenceRegistry* registry) { registry->Register(CachedDataVersionTag); registry->Register(UpdateHeapStatisticsBuffer); registry->Register(UpdateHeapCodeStatisticsBuffer); registry->Register(UpdateHeapSpaceStatisticsBuffer); registry->Register(SetFlagsFromString); registry->Register(SetHeapSnapshotNearHeapLimit); } } // namespace v8_utils } // namespace node NODE_MODULE_CONTEXT_AWARE_INTERNAL(v8, node::v8_utils::Initialize) NODE_MODULE_EXTERNAL_REFERENCE(v8, node::v8_utils::RegisterExternalReferences)