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#include <stdint.h> #include <stddef.h> #include "../include/libbase64.h" #include "config.h" // Function parameters for encoding functions: #define BASE64_ENC_PARAMS \ ( struct base64_state *state \ , const char *src \ , size_t srclen \ , char *out \ , size_t *outlen \ ) // Function parameters for decoding functions: #define BASE64_DEC_PARAMS \ ( struct base64_state *state \ , const char *src \ , size_t srclen \ , char *out \ , size_t *outlen \ ) // Function signature for encoding functions: #define BASE64_ENC_FUNCTION(arch) \ void \ base64_stream_encode_ ## arch \ BASE64_ENC_PARAMS // Function signature for decoding functions: #define BASE64_DEC_FUNCTION(arch) \ int \ base64_stream_decode_ ## arch \ BASE64_DEC_PARAMS // Cast away unused variable, silence compiler: #define UNUSED(x) ((void)(x)) // Stub function when encoder arch unsupported: #define BASE64_ENC_STUB \ UNUSED(state); \ UNUSED(src); \ UNUSED(srclen); \ UNUSED(out); \ \ *outlen = 0; // Stub function when decoder arch unsupported: #define BASE64_DEC_STUB \ UNUSED(state); \ UNUSED(src); \ UNUSED(srclen); \ UNUSED(out); \ UNUSED(outlen); \ \ return -1; struct codec { void (* enc) BASE64_ENC_PARAMS; int (* dec) BASE64_DEC_PARAMS; }; extern void codec_choose (struct codec *, int flags);