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// Copyright 2019 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_COMPILATION_DEPENDENCY_H_ #define V8_COMPILER_COMPILATION_DEPENDENCY_H_ #include "src/zone/zone.h" namespace v8 { namespace internal { class MaybeObjectHandle; namespace compiler { class CompilationDependency : public ZoneObject { public: virtual bool IsValid() const = 0; virtual void PrepareInstall() const {} virtual void Install(Handle<Code> code) const = 0; #ifdef DEBUG virtual bool IsPretenureModeDependency() const { return false; } virtual bool IsFieldRepresentationDependencyOnMap( Handle<Map> const& receiver_map) const { return false; } virtual bool IsConsistentJSFunctionViewDependency() const { return false; } #endif }; } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_COMPILATION_DEPENDENCY_H_