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// Copyright 2019 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #if !V8_ENABLE_WEBASSEMBLY #error This header should only be included if WebAssembly is enabled. #endif // !V8_ENABLE_WEBASSEMBLY #ifndef V8_WASM_C_API_H_ #define V8_WASM_C_API_H_ #include "include/v8.h" #include "src/common/globals.h" #include "src/handles/handles.h" #include "third_party/wasm-api/wasm.hh" namespace v8 { namespace internal { class JSWeakMap; } // namespace internal } // namespace v8 namespace wasm { class StoreImpl { public: ~StoreImpl(); v8::Isolate* isolate() const { return isolate_; } i::Isolate* i_isolate() const { return reinterpret_cast<i::Isolate*>(isolate_); } v8::Local<v8::Context> context() const { return context_.Get(isolate_); } static StoreImpl* get(i::Isolate* isolate) { return static_cast<StoreImpl*>( reinterpret_cast<v8::Isolate*>(isolate)->GetData(0)); } void SetHostInfo(i::Handle<i::Object> object, void* info, void (*finalizer)(void*)); void* GetHostInfo(i::Handle<i::Object> key); private: friend own<Store> Store::make(Engine*); StoreImpl() = default; v8::Isolate::CreateParams create_params_; v8::Isolate* isolate_ = nullptr; v8::Eternal<v8::Context> context_; i::Handle<i::JSWeakMap> host_info_map_; }; } // namespace wasm #endif // V8_WASM_C_API_H_